| Sys621140_name_plural | Corrosiones elementales | Elemental Corrosions |
| Sys621140_shortnote | El poder elemental recorre vuestro cuerpo, corroyéndolo poco a poco, reduciendo lentamente vuestra resistencia elemental... Y cuando la burbuja explote, moriréis. | Elemental power courses through you, corroding your body piece by piece, slowly reducing your elemental resistance...and when the bubble bursts, you will die. |
| Sys621149_name | Efecto de reducción de daño | Damage Reduction Effect |
| Sys621149_shortnote | Reduce el [SC_SKILLTIPS_HURT_PASSIVE|Daño físico recibido] y el [SC_SKILLTIPS_MHURT_PASSIVE|Daño mágico recibido] un (Buff0)%. | Reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0)%. |
| Sys621151_name | Activación de la luz del diamante | Diamond Light Activation |
| Sys621151_name_plural | Activación de la luz del diamante | Diamond Light Activations |
| Sys621151_shortnote | Aumenta la [SC_SKILLTIPS_HEAL|Curación] un (Buff0)%. | Increases [SC_SKILLTIPS_HEAL|Healing] by (Buff0)%. |
| Sys621154_name | Flujo de energía | Energy Flow |
| Sys621155_name | Tratado | Treated |
| Sys621155_name_plural | Tratado | Treated |
| Sys621155_shortnote | La herida ya tiene mucha mejor pinta después de haberla tratado. | The would already looks much improved after being dressed. |
| Sys621161_name | Martillo final | Finishing Hammer |
| Sys621161_name_plural | Martillos finales | Finishing Hammers |
| Sys621161_shortnote | Aumenta el daño infligido por los martillos a una y a dos manos un (Buff0)%. | Adds damage caused by one-handed and two-handed hammers by (Buff0)%. |
| Sys621164_name | Embestida brutal | Heavy Bash |
| Sys621164_name_plural | Embestidas brutales | Heavy Bashes |
| Sys621164_shortnote | El [SC_SKILLTIPS_01|Poder de ataque físico] se reduce un (Buff0)% y la [SC_SKILLTIPS_DEF|Defensa física] un (Buff1)%. | [SC_SKILLTIPS_01|Physical Attack Power] is reduced by (Buff0)% and [SC_SKILLTIPS_DEF|Physical Defense] is reduced by (Buff1)%. |
| Sys621166_name | Electrocución | Electrocution |
| Sys621166_name_plural | Electrocución | Electrocutions |
| Sys621166_shortnote | La electricidad rodea la zona... | Electricity surrounds the area... |
| Sys621167_name | Forja | Forge |
| Sys621167_name_plural | Forja | Forge |
| Sys621167_shortnote | Los impactos de ataque normal aumentan el [SC_SKILLTIPS_01|Poder de ataque físico] del invocador y añaden ira. | Normal attack hits increase the caster's [SC_SKILLTIPS_01|Physical Attack Power] and add rage. |
| Sys621168_name | Efecto forja | Forge Effect |
| Sys621168_name_plural | Efecto de forja | Forge Effects |
| Sys621168_shortnote | Aumenta el [SC_SKILLTIPS_01|Poder de ataque físico] un (Buff0)%. | Increases [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0)%. |
| Sys621169_name | Ira | Rage |
| Sys621169_name_plural | Ira | Rage |
| Sys621172_name | Sangrado | Bleed |
| Sys621172_name_plural | Sangrado | Bleed |