result count: 13072

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guidiconnamenotecasttimeluascriptcd group,magic
4999600
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: Slow 623050
499961801289Toxic Feedback
(strings)
(strings)
Makes your [499975|Snake Curse] have a chance to make the next [499976|Heal] an instant spell.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
4999620
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
0
4999630
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: 623037
4999640
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: 623006
4999650
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: 503741
4: 623017
8: 506537
499966577675Devotion Halo
(strings)
(strings)
Raises the [SC_SKILLTIPS_MND|Wisdom] of party members within a radius of 200 by (Buff0-0)% and reduces the mana cost of the other party members' skills by (Buff1-503742)%.cast: 0 (delay: 0)
hits: 1 (delay 1)
00: Devotion Halo 623016
499967572194Wave Armor
(strings)
(strings)
Holy water surrounds the target for (Buff0-Time) seconds. It resists (Buff0-Shield)% of the target's HP points of damage and reduces their [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%. It also recovers (DMG-623009) HP.
[SC_SKILLTIPS_03]
cast: 0 (delay: 0)
hits: 1 (delay 1)
60: Wave Armor 500478
4: 623009
499968801291Splendor Ripple
(strings)
(strings)
When [499967|Wave Armor] is cast, it will recover extra HP for the target.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
4999690
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: 503739
4: 623020
8: 506536
499970577674Windrider Halo
(strings)
(strings)
Increases casting accuracy for all party members in a radius of 200 by (Buff0-0)%. Also, when the caster casts [495577|Heal] the effect is increased (Buff0-506535)%.cast: 0 (delay: 0)
hits: 1 (delay 1)
00: Windrider Halo 623019
499971572200Group Heal
(strings)
(strings)
Recovers (DMG0) HP for all party members in a radius of 120. Also puts the caster in a [620407|Heal Exhaustion] state and increases [500498|Group Heal] MP consumption.cast: 3 (delay: 0)
hits: 1 (delay 1)
00: Group Heal 500498
4: Element Defense 623012
5: Element Defense 623012
6: Element Defense 623011
7: Element Defense 623010
8: Heal Exhaustion 620407
499972801290Element Defense
(strings)
(strings)
Casting [499971|Group Heal] will earn a blessing that reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by 3%. Can be stacked a maximum of 3 times.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
499973575552Infectious Wound
(strings)
(strings)
Erodes the target's wounds and inflicts (DMG0) points of [SC_SKILLTIPS_DARK|Dark Damage]. Also reduces the target's received healing by (Buff4-0)%. Lasts for (Buff4-Time) seconds.
(This skill can reduce a target's healing by a maximum of (Max-Buff0-502006)%.)
(If the target is a player, the healing effect time is set to (Buff5-Time) seconds.)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 1 (delay 1)
350: 620412
4: Infectious Wound 502006
5: Infectious Wound Effect 504251
8: Black Source Resonance Effect 623027
499974801337Black Source Resonance
(strings)
(strings)
When [493279|Wraith Halo] is in effect, [499973|Infectious Wound] can cause additional [SC_SKILLTIPS_DARK|Dark Damage]. Lasts for (Buff-Time-623027) seconds.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
499975575708Snake Curse
(strings)
(strings)
Curses your target and inflicts the damage of a snake bite. Inflicts (Buff0-Dot) [SC_SKILLTIPS_DARK|Dark Damage] every 2 seconds. Lasts for (Buff0-Time) seconds, but when the effect wears off, (DMG-503285) MP will be recovered for you. (The [493040|Snake Spirit] recovery effect can only be used on one target at a time.)cast: 1 (delay: 0)
hits: 1 (delay 1)
00: Snake Curse 502663
4: 503284
8: 623030
499976572063Heal
(strings)
(strings)
Restores (DMG0) points of target's HP.cast: 0 (delay: 0)
hits: 1 (delay 1)
00: 623029
499977572063Heal
(strings)
(strings)
Restores (DMG0) points of target's HP.cast: 2 (delay: 0)
hits: 1 (delay 1)
00: 503221
4: 623028
499978801336Waterstop Curse
(strings)
(strings)
When [493278|Frost Halo] is in effect, casting [499977|Heal] has a chance to reset the cooldown time of [492636|Curing Shot].cast: 2 (delay: 0)
hits: 1 (delay 1)
0
499979575128Chain of Light
(strings)
(strings)
Continuously inflicts (DMG0) [SC_SKILLTIPS_LIGHT|Light damage] on the target and recovers (DMG-623006) HP for all party members in a range of 60.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 5 (delay 1)
90: 623003
499980801288Area of Light Chain
(strings)
(strings)
When [499979|Chain of Light] hits, it recovers the HP of all party members within an area of 60.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
499981575235Ascending Dragon Strike
(strings)
(strings)
Transforms rage into a dragon and causes (DMG0) main hand weapon damage to target.
When you have an [493277|Accuracy Halo], using [499981|Ascending Dragon Strike] has a 20% critical attack rate. It carries a (Buff4-Time) second Stun effect that, when completed, reduces [SC_SKILLTIPS_MOVE|Movement Speed] (Buff0-623050)%. Lasts (Buff-Time-623050) seconds.
(Requires [491600|Battle Monk Stance])
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: 506354
1: Ascending Dragon Strike 501791
4: Stun 623001
499982801335Violent Kick
(strings)
(strings)
When [493277|Accuracy Halo] is in effect, [501791|Ascending Dragon Strike] carries a Stun effect and when this effect wears off, a Slow effect is invoked.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
499983575234Fighting Spirit Combination
(strings)
(strings)
Continuously emits two waves of fighting spirit that causes (DMG0) main hand weapon DPS and recovers (DMG4) HP.
(Requires [491600|Battle Monk Stance])
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 2 (delay 1)
350: Fighting Spirit Combination 622997
4: 622999
499984801287Light Healer Fighting Spirit
(strings)
(strings)
When [622997|Fighting Spirit Combination] hits a target, it can recover the caster's HP.cast: 2 (delay: 0)
hits: 1 (delay 1)
0
499985802428
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: Respect 500234
499986579879Savage Whirlwind
(strings)
(strings)
Collects the primitive power of nature and unleashes it as an attack. Inflicts (DMG0) main hand weapon DPS to target and when it hits it increases the caster's and nearby party members' [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-504901)%. Lasts (Buff-Time-504901) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-505168) [SC_SKILLTIPS_CD_2| seconds.])
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 1 (delay 1)
360: 622975
1: 503952
4: Barbaric Execution 622974
8: 505167
499987581099Air Tremor
(strings)
(strings)
Collects all energy from nearby sources into the caster's body and, in an instant, releases it to attack multiple nearby targets. Causes (DMG0) main hand weapon DPS to targets within a range of 80. Also causes [499493|Visceral Impact] and reduces targets' [SC_SKILLTIPS_01|Physical Attack Power] by (Buff4-0)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-1)%.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 1 (delay 1)
390: 505209
4: Visceral Impact 622973
499988575216Throw Shield
(strings)
(strings)
Throws your shield at the target and causes (DMG0) main hand weapon DPS + (FixDMG-620344) * shield defense points damage. Also reduces target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] by (Buff8-0) points. Lasts (Buff8-Time) seconds.
(Requires an equipped shield.)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 1 (delay 1)
350: 620344
4: Bullseye 622972
8: Shield Weakness 503253
499989570903Whirlwind
(strings)
(strings)
Creates a whirlwind at the casting point that causes (DMG0) main hand weapon DPS to multiple targets in range.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0 (delay: 0)
hits: 1 (delay 1)
560: 622961
1: 622960