| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 498010 | ![]() | Elders Battlecry (strings) (strings) | cast: 5 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620419 | ||
| 498011 | ![]() | Heavy Shock (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 498012 | ![]() | Strike (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620420 | ||
| 498013 | ![]() | Catala Assassination (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 2 | 0: Catala Assassination 509334 | ||
| 498014 | ![]() | Flailing Blade (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 1 | 0: Flailing Blade 509613 | ||
| 498015 | ![]() | Phantom Backstab (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Phantom Backstab 509288 4: Phantom Backstab 509289 | ||
| 498016 | Enchanted Blood (strings) (strings) | cast: 5 (delay: 0) hits: 1 (delay 1) | 8 | 0: Enchanted Blood 509611 | |||
| 498017 | Magical Protection (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 7 | 0: 620102 | |||
| 498018 | ![]() | Flailing Charge (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Flailing Charge 509615 | ||
| 498019 | Assassination (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Assassination 620103 | |||
| 498020 | Poison Coating (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Poison Coating 509339 | |||
| 498021 | Speedshadow Throwing Knife (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Speedshadow Throwing Knife 509614 | |||
| 498022 | ![]() | Phantom Evasion (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 498023 | Shadowstab (strings) (strings) | Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage to the target with an additional (Buff4-Dot) Bleed effect every 2 seconds. This effects lasts (Buff4-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620277 4: Bleed 500654 | ||
| 498024 | Create Opportunity (strings) (strings) | Increase [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff0-0) for (Buff0-Time) seconds, and there is a chance to stun the target for (Buff-Time-503267) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 38 | 0: Create Opportunity 620301 | ||
| 498025 | Poisonous (strings) (strings) | For (Buff0-Time) seconds, normal attacks have a 50% chance to add Poisoned effect to the targets. Can be stacked 4 times. (Consumes 1 poison bottle.) | cast: 1 (delay: 0) hits: 1 (delay 1) | 0 | 0: Poisonous 620320 | ||
| 498026 | ![]() | Poisonous Effect (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Poisoned IV 620310 1: Poisoned III 620309 2: Poisoned II 620308 3: Poisoned I 620307 | ||
| 498027 | Crippling Poison (strings) (strings) | Causes your Poisonous effect to additionally reduce the target's [SC_SKILLTIPS_CAST|Casting Speed] and [SC_SKILLTIPS_DPS|Physical Attack Speed]. | cast: 0 (delay: 0) hits: 1 (delay 1) | 317 | |||
| 498028 | Low Blow (strings) (strings) | Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Each successful hit will increase your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620323)) x (Buff0-620322)% + (Buff0-620323) for (Buff-Time-620323) seconds. If the target is already suffering a Bleed effect, it can cause an additional Grievous Wound for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503532)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620291 4: Grievous Wound 500704 8: 620321 | ||
| 498029 | Blind Spot (strings) (strings) | Attacks target from behind, causing (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and adds a Bleed effect that deals (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. Each successful hit will immediately increase your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620323)) x (Buff0-620322)% + (Buff0-620323) for (Buff-Time-620323) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503532)[SC_SKILLTIPS_CD_2| seconds.]) (Must hold a dagger and be behind the target.) | cast: 0 (delay: 0) hits: 1 (delay 1) | 7 | 0: 620282 4: Blind Spot Bleed 620297 8: 620321 | ||
| 498030 | ![]() | Reckless Warrior Effect (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Reckless Warrior 620323 4: 620322 | ||
| 498031 | Defensive Formation (strings) (strings) | For (Buff0-Time) seconds, increases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)%, and reduces [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-1)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff0-2)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 58 | 0: Defensive Formation 620336 | ||
| 498032 | Calm (strings) (strings) | When Skull Breaker fails you have the opportunity to enter a state of calm in order to increase accuracy by (Buff0-620337)%. Effective for (Buff-Time-620337) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 498033 | ![]() | Waiting Game (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Waiting Game 620339 4: 620340 | ||
| 498034 | Moon Cleave (strings) (strings) | Attack multiple targets within range three times. Each attack inflicts (DMG0) main hand weapon DPS and increases your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620339)) x (Buff0-620340)% + (Buff0-620339) for (Buff-Time-620339) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503311)[SC_SKILLTIPS_CD_2| seconds.]) (Requires a two-handed weapon) | cast: 0 (delay: 0) hits: 3 (delay 0.5) | 12 | 0: 502552 4: 620338 | ||
| 498035 | Aim for the Wound (strings) (strings) | Inflicts (DMG0) ranged weapon DPS and increases your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620339)) x (Buff0-620340)% + (Buff0-620339) for (Buff-Time-620339) seconds. You also have a chance of gaining (Buff4-Dot) additional rage. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503311)[SC_SKILLTIPS_CD_2| seconds.]) (Requires ranged weapon.) | cast: 0 (delay: 0) hits: 1 (delay 1) | 36 | 0: 501857 4: 501859 8: 620338 | ||
| 498036 | Electric Attack (strings) (strings) | Causes your normal attacks to deal additional (Buff0-0) Wind damage for (Buff0-Time) seconds. [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Electric Attack 620341 | ||
| 498037 | Lava Weapon (strings) (strings) | Causes your normal attacks to deal additional (Buff0-0) Fire damage for (Buff0-Time) seconds. (The value of this damage varies considerably.) [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Lava Weapon 620342 | ||
| 498038 | Electric Attack (strings) (strings) | Increases physical attack accuracy by (Buff4-0) for (Buff0-Time) seconds, and causes your normal attack to deal additional (Buff0-0) Wind damage. [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Electric Attack 620353 4: 620349 | ||
| 498039 | Lava Weapon (strings) (strings) | Increases [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff4-0) for (Buff0-Time) seconds, and causes normal attacks to deal additional (Buff0-0) Fire damage. (The value of this damage varies considerably.) [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Lava Weapon 620354 4: 620350 |
