| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 497140 | Increase Morale (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 0.3) | 0 | ||||
| 497141 | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: ME - Sys509695_name 509695 4: ME - Sys509707_name 509707 | |||
| 497142 | ![]() | Flame Jet (strings) (strings) | cast: 1 (delay: 0) hits: 1 (delay 1) | 0 | 0: Explosive Burn 508085 4: 508150 8: Burning Eruption 508898 | ||
| 497143 | ![]() | Deadly Hammer (strings) (strings) | cast: 0 (delay: 1) hits: 1 (delay 1) | 0 | 0: 508903 | ||
| 497144 | ![]() | Land of the Setting Sun (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 508925 | ||
| 497145 | ![]() | Land of the Setting Sun (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Land of the Setting Sun 508926 4: 508957 8: 509303 | ||
| 497146 | ![]() | Land of the Setting Sun (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Land of the Setting Sun 509163 4: 509302 | ||
| 497147 | ![]() | Land of the Setting Sun (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Land of the Setting Sun 509165 4: 509296 | ||
| 497148 | You must look... (strings) (strings) | Squat down and look for some materials that can interrupt a friendly conversation... If the villagers aren't in a Pondering Substitute state, then you will achieve a "Going Too Far" state and skill. | cast: 0 (delay: 0) hits: 3 (delay 1) | 0 | |||
| 497149 | Loud Howl (strings) (strings) | The Pondering Substitute state of the nearby villagers will be increased by 1 level. If this causes some villagers to leave, you will receive 2 Key Objectives for every villager that does. | cast: 0 (delay: 0) hits: 4 (delay 1) | 381 | 0: 508972 | ||
| 497150 | Going Too Far (strings) (strings) | "Apply" the materials you just found to the conversation happening in front of you. If an adventurer in the casting area is in a possessed state and is greater than Level 15, it will be reduced by 3 levels and for 15 seconds it won't increase. | cast: 0 (delay: 0) hits: 1 (delay 1) | 382 | 0: 508974 | ||
| 497151 | Assignment Tasks (strings) (strings) | Will give the target adventure many difficult tasks. There is a chance that the adventurer will leave and if he does you will earn 1 Key Objective. Otherwise the target will enter an "Disregard Orders" state. Can't be used when there is a leader-level adventurer in the area. | cast: 0 (delay: 0) hits: 1 (delay 1) | 381 | 0: 508977 | ||
| 497152 | Berserk Excuse (strings) (strings) | Go berserk on the adventurers who are ignoring orders. If you successful in making them unhappy, other adventurers and villagers nearby will leave. At this time you will earn 1 Key Objective. Additionally, if villagers leave together, you will receive 1 extra Key Objective for every one that does. | cast: 0 (delay: 0) hits: 1 (delay 1) | 381 | 0: 508979 | ||
| 497153 | Deliberate Bullying (strings) (strings) | The area near the target adventurer can't contain a leader-level adventurer. When you are doing the bullying , the adventurer's emotions and focus will be on you. Therefore, the adventurer can't be put into a possessed state at this time. If the possessed state is higher than Level 15 it will be reduced by 3 levels. The Personnel Change Consideration state of the surrounding villagers will be increased by 1 level. | cast: 0 (delay: 0) hits: 1 (delay 1) | 382 | 0: 508980 | ||
| 497154 | Tell a Lie (strings) (strings) | Tells a lie to the adventurer to encourage him to leave. There is a chance that the target will turn his back and leave immediately or enter a "Suspicious" state. If the target leaves because of this you will earn 1 Key Objective. | cast: 0 (delay: 0) hits: 1 (delay 1) | 381 | 0: 509086 | ||
| 497155 | A Lie to Embellish a lie (strings) (strings) | Tells another lie to the suspicious adventurer. There is a chance that the target will turn his back and leave immediately or enter a "Don't Trust" state. If the target leaves because of this you will earn 1 Key Objective. | cast: 0 (delay: 0) hits: 1 (delay 1) | 381 | 0: 509087 | ||
| 497156 | Pretend I Was Never Here (strings) (strings) | Expresses a feeling of betrayal and anger with the intent of leaving. Has a chance to reduce the amount of time that adventurers in the area are suspicious or distrusting state. | cast: 0 (delay: 0) hits: 1 (delay 1) | 382 | 0: 509089 | ||
| 497157 | Vanish in a Flash (strings) (strings) | You are like a bolt of lightning. In the blink of an eye, you kill all villagers in the surrounding area. When conducting the slaughter you must not let yourself be seen by other adventurers. | cast: 0 (delay: 0) hits: 1 (delay 1) | 381 | 0: 509101 | ||
| 497158 | Blowing Dust (strings) (strings) | Causes nearby adventurers to enter a temporary Blind state. They will thus be unable to see your movements. At this time you can take advantage of the situation and unleash the "Vanish in a Flash." | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Blind 509098 | ||
| 497159 | To No Avail (strings) (strings) | It's no use. If you kill them again, they will soon come back again... For every 1 villager that is killed you will earn 1 Key Objective. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 497160 | Covert Operation (strings) (strings) | Secretly sets a transportation mark on the target villager. Lasts for 25 seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 381 | 0: Transportation Mark 509099 | ||
| 497161 | Confidentiality Agreement (strings) (strings) | The Ailic's Community rarely agrees to help keep secrets... Calls the Ailic's Community Number Seven Vault of Heaven. It will teleport all adventurers in the target area to a safe location. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 509090 | ||
| 497162 | Catch All in One Net (strings) (strings) | Can only be used on targets with teleportation marks. All villagers with teleportation marks will be teleported. For every 1 villager that is teleported, you will earn 1 Key Objective. | cast: 0 (delay: 0) hits: 1 (delay 1) | 382 | 0: 509091 | ||
| 497163 | Basic Invisibility (strings) (strings) | The Eye of Wisdom grants basic invisibility to people who don't understand magic. It only requires a few hand motions. Even if the user doesn't have any understanding of magic, he can become completely invisible for 12 seconds. | cast: 1 (delay: 0) hits: 1 (delay 1) | 381 | 0: Basic Invisibility 509100 | ||
| 497164 | Interference Circle (strings) (strings) | When a magic spell is being carried out, adventurers in the area will be affected by the magic. This effect will reduce their level by 1. When you want to use this spell, you must first cast basic invisibility and enter an invisible state. | cast: 0 (delay: 0) hits: 8 (delay 1) | 0 | 0: 509092 | ||
| 497165 | Magic Charge (strings) (strings) | Uses a magic wave to attack the target adventurer. Causes the target's possession level to be reduced by 2. When you want to use this spell, you must first cast basic invisibility and enter an invisible state. | cast: 0 (delay: 0) hits: 1 (delay 1) | 382 | 0: 508990 | ||
| 497166 | Elf Protection (strings) (strings) | For every 1 villager that leaves after failing to entice an adventurer, if you are in the area and in a basic invisible state, you will earn 2 Key Objectives. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 497167 | Skilled Probe (strings) (strings) | Skillfully spies on all the target's details. At the same time restricts and disrupts the target's possessed state actions. All adventurers that are influenced by the target villager's possession will have their influence reduced by 1 level. The minimum level is 1. | cast: 0 (delay: 0) hits: 6 (delay 1) | 381 | 0: 509094 | ||
| 497168 | Gamble Hint (strings) (strings) | Directly investigates the target's identity, but if the suspicious target isn't the mastermind, other adventurers will react and become completely "Innocent." If the target is not a normal villager, they will turn their back and leave. If it is a normal villager, the possessed state of nearby adventurers will become Level 30 immediately. | cast: 0 (delay: 0) hits: 1 (delay 1) | 382 | 0: 509095 | ||
| 497169 | Principles of Seizing People (strings) (strings) | Yadunisi and his minions have a powerful ability to bewitch people. All you have to do is closely watch an adventurer's possession speed and it's easy to determine their location. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 |
