| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 495700 | Rapid Ram (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 507257 4: Knockout 507258 8: Severe Injury 506819 | |||
| 495701 | ![]() | Unstable Reaction 2 (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Explosive Daze 506813 | ||
| 495702 | Slash (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 85 | 0: 501006 4: Bleed 506865 | |||
| 495703 | Frenzied (strings) (strings) | cast: 1 (delay: 0) hits: 1 (delay 1) | 0 | 0: Frenzy 506845 | |||
| 495704 | Crippled (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 5 | 0: 500972 4: Crippled 500973 | |||
| 495705 | Fear (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 10 | 0: Fear 506933 | |||
| 495706 | Group Stun (strings) (strings) | cast: 2 (delay: 0) hits: 1 (delay 1) | 70 | 0: Stun 502572 | |||
| 495707 | Roar (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 9 | 0: Roar 500978 | |||
| 495708 | Whirlwind Chop (strings) (strings) | cast: 1 (delay: 0) hits: 1 (delay 1) | 46 | 0: 500963 4: Stun 502572 | |||
| 495709 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 506815 | ||
| 495710 | Encourage (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 9 | 0: Invigorate 506846 | |||
| 495711 | Bash (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 506864 | |||
| 495712 | ![]() | (strings) (strings) | cast: 9999 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 495713 | Punishment (strings) (strings) | When the target is Vulnerable this brute force attack causes (DMG0) main hand weapon DPS to the target reducing the target's [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff4-0)%, for (Buff4-Time) seconds. (Targeting a player will reduce their [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff5-0)% for (Buff5-Time) seconds.) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-506879) [SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 506866 4: Punishment 506878 5: Punishment 504255 8: 501520 | ||
| 495714 | Arrow Shield (strings) (strings) | Your arrows will turn into a protective wall able to resist your enemies attack. Will temporally reduce [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 201 | 0: Arrow Shield 506867 | ||
| 495715 | Unknown Choice (strings) (strings) | Use this for the chance to receive one of the following three buffs: Excite, Boiling Blood, or Immortality. Lasts (Buff0-Time) seconds. Excite: Increases [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-0)) x (Buff0-1)% + (Buff0-0). Boiling Blood: Increases [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff1-0). Immortality: Increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff2-0)) x (Buff2-1)% + (Buff2-0). | cast: 0 (delay: 0) hits: 1 (delay 1) | 201 | 0: Excite 506868 1: Boiling Blood 506877 2: Immortality 506880 | ||
| 495716 | Unharmed (strings) (strings) | Reduces aggro by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 201 | 0: Unharmed 506869 | ||
| 495717 | Cleanse (strings) (strings) | Instantly restores (DMG0) HP to a friendly target, and reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 202 | 0: 506870 4: Cleanse 506876 | ||
| 495718 | Honorable Fighter (strings) (strings) | Permanently decreases [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 506871 | ||
| 495719 | Dance of Confusion (strings) (strings) | Oak Walker will confuse enemies with his dance, affecting multiple targets within a radius of 80, increasing [SC_SKILLTIPS_HURT_PASSIVEeceived physical damage] by (Buff0-506874)% for (Buff-Time-506875) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 200 | 0: 506872 | ||
| 495720 | Lunar Halo (strings) (strings) | Temporally increases [SC_SKILLTIPS_HEAL_PASSIVE|Received Healing] by (Buff0-0)% within a radius of up to 60 affecting multiple friendly targets for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 202 | 0: Lunar Halo 506873 | ||
| 495721 | Dance of Confusion (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Dance of Confusion 506875 | |||
| 495722 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Confusing Wisdom 506874 | ||
| 495723 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 506879 | ||
| 495724 | Hall of Dead Heroes (strings) (strings) | After use, all party members within range will receive the Hall of Dead Heroes effect. [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] decreases by (Buff0-2)%, [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] decreases by (Buff0-1)%, and [SC_SKILLTIPS_MOVE|Movement Speed] increases by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 17 | 0: Hall of Dead Heroes Protection 500266 | ||
| 495725 | Going It Alone (strings) (strings) | Permanently raises your [SC_SKILLTIPS_CRI_POWER|physical critical damage] by (Buff0-1)%, but also raises the aggro you cause by (Buff0-0)%. (This effect cannot be in effect at the same time as [496104|Hunter's Advantage].) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500133 | ||
| 495726 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 507229 | ||
| 495727 | The Sage (strings) (strings) | Permanently increases [SC_SKILLTIPS_MAG_HITP|magical accuracy] by (Buff0-0). (This effect cannot be in effect at the same time as [497913|Wisdom].) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620315 | ||
| 495728 | Sword of Imprisonment (strings) (strings) | Inflicts (DMG0) main hand weapon DPS to the target. (This skill has a high critical hit rate) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 507483 | ||
| 495729 | Create Tendrils (strings) (strings) | Creates a vine of arrows which last for three hours. (This item cannot be traded or sold, and will disappear after logging off.) | cast: 4 (delay: 0) hits: 1 (delay 1) | 0 | 0: 507484 |
