| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 490300 | Holy Aura (strings) (strings) | Immune to all damage for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 104 | 0: Holy Aura 501546 | ||
| 490301 | Blessing of Humility (strings) (strings) | For (Buff0-Time) seconds, you temporarily become the one with the least aggro. | cast: 0 (delay: 0) hits: 1 (delay 1) | 12 | 0: Blessing of Humility 500546 | ||
| 490302 | ![]() | Annihilating Strike (strings) (strings) | cast: 0 (delay: 1) hits: 20 (delay 1) | 0 | 0: 500075 | ||
| 490303 | ![]() | Annihilating Strike (strings) (strings) | cast: 0 (delay: 1) hits: 1 (delay 0.3) | 0 | 0: 500076 | ||
| 490304 | Holy Candle (strings) (strings) | Consumes (Buff0-Dot)% HP per second and increases effectiveness of heals by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 300 | 0: Holy Candle 500549 | ||
| 490305 | Prayer (strings) (strings) | Increases Water Resistance by (Buff0-0) points and magical Water Damage by (Buff0-1)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500559 | ||
| 490306 | Shadowstab (strings) (strings) | Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage with an additional Bleed effect. For (Buff4-Time) seconds Bleed causes (Buff4-Dot) damage every 2 seconds. (Extra effect is produced only if the main hand is wielding a dagger.) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620277 4: Bleed 620313 | ||
| 490307 | ![]() | Stinger Clash (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 5 | 0: 500640 | ||
| 490308 | ![]() | Reverse Sting (strings) (strings) | cast: 0.5 (delay: 0.2) hits: 1 (delay 0) | 6 | 0: 500641 4: Slow 500642 | ||
| 490309 | Throw (strings) (strings) | Throws a hidden weapon at the target causing [SC_SKILLTIPS_DMG|Physical Damage] amounting to (DMG0) main hand weapon DPS plus (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage]. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 79 | 0: 502578 1: 620283 | ||
| 490310 | Projectile Training (strings) (strings) | Can equip projectiles. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500658 | ||
| 490311 | Blind Spot (strings) (strings) | Attacks target from behind, causing (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and adds a bleeding that deals (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. (Must hold a dagger and be behind the target.) | cast: 0 (delay: 0) hits: 1 (delay 1) | 7 | 0: 620282 4: Blind Spot Bleed 620297 | ||
| 490312 | Hide (strings) (strings) | You go into hiding to avoid discovery by the enemy. Your movement speed is reduced by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Hide 500675 | ||
| 490313 | Wound Attack (strings) (strings) | Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. For each Bleeding or Grievous Wound caused by the Rogue skills (cast by you), Wound Attack can cause additional damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 6 | 0: 620278 4: 620279 8: 620280 | ||
| 490314 | Poison Pangs (strings) (strings) | Just as the venom of a gigantic scorpion represents an increased threat, off-hand weapon damage is also increased by (Buff4-0)%. Also restores (Buff0-Dot) points of Energy every 8 seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Poison Pangs 500093 4: 500094 | ||
| 490315 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500095 | ||
| 490316 | Treasure Hunter (strings) (strings) | Increases your and your party's chances of finding items by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500679 | ||
| 490317 | Blind Stab (strings) (strings) | Causes [SC_SKILLTIPS_DMG|Physical Damage] amounting to (DMG0) main hand weapon DPS plus (FixDMG0) x Dexterity with an additional Blind effect for (Buff4-Time) seconds. (Must be in front of the target to use skill.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 80 | 0: 620281 4: Blind 500691 5: Blind 503835 | ||
| 490318 | Bloodless (strings) (strings) | Must be used from behind the target. Causes (DMG0) physical damage, based on main hand weapon DPS, + current [SC_SKILLTIPS_AGI|dexterity] x (FixDMG0) and increases off-hand weapon damage by (Buff4-0)% for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-500743)[SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500741 4: Bloodless 500742 | ||
| 490319 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500743 | ||
| 490320 | ![]() | Natural Brilliance (strings) (strings) | cast: 5 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500721 | ||
| 490321 | ![]() | Natural Brilliance (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500722 | ||
| 490322 | ![]() | Natural Brilliance (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500723 | ||
| 490323 | Low Blow (strings) (strings) | Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for (Buff4-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 620312 4: Grievous Wound 620314 | ||
| 490324 | Assault of the Animal Spirit (strings) (strings) | An animal spirit comes to aid you in combat. Causes (DMG0) damage, based on main hand weapon DPS. [500711|Roar of a Lion] or [500712|Swift as a Gazelle] is also activated. (This effect will not re-trigger for (Buff-Time-500713) seconds after it ends.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][500711|Roar of a Lion]: Target takes (DMG-500711) damage, based on main hand weapon DPS. Lands a critical hit every time. [500712|Swift as a Gazelle]: Temporarily increases your [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-500712)%. Lasts (Buff-Time-500712) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 202 | 0: 500710 4: Roar of a Lion 500711 5: 500714 | ||
| 490325 | ![]() | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500713 | ||
| 490326 | Agility (strings) (strings) | Permanently increases dodge rate by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500707 | ||
| 490327 | Regenerative Seed (strings) (strings) | 1 point of [503827|Nature's Power] is required to generate a [240322|Regenerative Seed]. The [240322|Regenerative Seed] can instantly restore (current [SC_SKILLTIPS_HP|maximum HP] x (DMG-507498)) + (DMG-507492) HP. Each character can only possess one seed. The effect of the [240322|Regenerative Seed] lasts 60 minutes, and disappears when you log off. | cast: 2 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500565 4: 507491 | ||
| 490328 | Regenerative Seed (strings) (strings) | A seed that contains the Light of Life. It instantly restores (current [SC_SKILLTIPS_HP|maximum HP] x (DMG0)) + (DMG4) HP. | cast: 0 (delay: 0) hits: 1 (delay 1) | 203 | 0: 500567 4: 500566 | ||
| 490329 | Poison (strings) (strings) | For (Buff0-Time) seconds normal attacks have a 50% chance to add Poisoned effects and the target's damage is lowered by 2%. (Can be stacked four times, consumes 1 poison bottle.) | cast: 1 (delay: 0) hits: 1 (delay 1) | 0 | 0: Poisonous 500715 |
