result count: 3
| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 490151 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 115 | 0: 500145 1: 500216 2: 500217 3: 500219 4: 500143 | ||
| 491666 | -- (strings) (strings) | Sys491666_shortnote | cast: 0 (delay: 0) hits: 1 (delay 1) | 115 | 0: 500145 1: 500216 2: 500217 3: 500219 4: 500143 8: 502078 | ||
| 499909 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 115 | 0: 500145 1: 500216 2: 500217 3: 500219 4: 500143 |