result count: 5

guidiconnamenotecasttimeluascriptcd group,magic
490273572194Wave Armor
(strings)
(strings)
Casts a shield of holy spring water that absorbs up to (Buff0-Shield)% of the target's HP points of damage for (Buff0-Time) seconds. Also reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%.
[SC_SKILLTIPS_03]
cast: 0 (delay: 0)
hits: 1 (delay 1)
60: Wave Armor 500478
490289572194Wave Armor Ineffective
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: Wave Armor Ineffective 500479
492358572194Wave Armor
(strings)
(strings)
Holy spring water encloses the target to shield them from up to (Buff0-Shield)% of the target's HP points of damage and also increases the target's [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)%. Your [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] decrease by (Buff4-0)%. Effect lasts for (Buff0-Time) seconds.
[SC_SKILLTIPS_03]
cast: 0 (delay: 0)
hits: 1 (delay 1)
60: Enhanced Wave Armor 501995
4: 507227
497234572194Escape
(strings)
(strings)
cast: 0 (delay: 0)
hits: 1 (delay 1)
00: Escape 509053
499967572194Wave Armor
(strings)
(strings)
Holy water surrounds the target for (Buff0-Time) seconds. It resists (Buff0-Shield)% of the target's HP points of damage and reduces their [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%. It also recovers (DMG-623009) HP.
[SC_SKILLTIPS_03]
cast: 0 (delay: 0)
hits: 1 (delay 1)
60: Wave Armor 500478
4: 623009