| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 490005 | (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 509889 | |||
| 490015 | ![]() | (strings) (strings) | cast: 2 (delay: 0) hits: 100 (delay 2) | 0 | 0: 500000 | ||
| 490025 | Restores 50 HP. (strings) (strings) | Restores (DMG0) HP. | cast: 0 (delay: 0) hits: 1 (delay 1) | 4 | 0: 500791 | ||
| 490035 | Hall of Order (strings) (strings) | Increases damage dealt by [491628|Holy Light Domain] and the effect time of [500292|Holy Illumination] by 6 seconds. The caster's [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] will be increased as well. | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | |||
| 490045 | Deadly Water Pressure (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 0.4) | 0 | 0: 500056 | |||
| 490050 | ![]() | Throwing Knife (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 625659 | ||
| 490051 | ![]() | Distressed Cry (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 4 | 0: 500273 | ||
| 490052 | Sticky Swamp Goo (strings) (strings) | cast: 1 (delay: 0) hits: 1 (delay 1) | 3 | 0: 500190 4: Slow 509806 | |||
| 490053 | Slash (strings) (strings) | Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | ||
| 490054 | Terror (strings) (strings) | Force an enemy to flee for (Buff0-Time) seconds. (For players this effect lasts for (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 13 | 0: Terror 502011 1: Terror 507288 | ||
| 490055 | ![]() | Arrow of Holy Light (strings) (strings) | cast: 2 (delay: 0) hits: 1 (delay 0) | 5 | 0: 500390 4: 500391 | ||
| 490056 | ![]() | Shadow Arrow (strings) (strings) | cast: 2 (delay: 0) hits: 1 (delay 0) | 5 | 0: 500392 | ||
| 490057 | ![]() | Holy Fount Summoning (strings) (strings) | cast: 1 (delay: 0) hits: 1 (delay 0) | 6 | 0: 500393 | ||
| 490058 | ![]() | Shadow Altar Summoning (strings) (strings) | cast: 1 (delay: 0) hits: 1 (delay 0) | 6 | 0: 500393 | ||
| 490059 | ![]() | Summon Snow Ferrets (strings) (strings) | cast: 2 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500400 | ||
| 490065 | Weapon Master (strings) (strings) | Allows you to equip all swords, axes, and hammers and increases their damage by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Weapon Master 500221 | ||
| 490075 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 115 | 0: 500280 1: 500281 2: 500282 3: 500283 4: 500143 | ||
| 490085 | Shield of Valor (strings) (strings) | Enhances shield with the power of Light, increasing [SC_SKILLTIPS_PARRY_RATE|Parry Rate] by (Buff0-0)%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 second for (Buff0-Time) seconds. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] by (Buff0-502114)% for (Buff-Time-502114) seconds. (Shield must be equipped.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 12 | 0: Shield of Valor 502116 | ||
| 490095 | Berserk (strings) (strings) | Increases [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-1)% and decreases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 57 | 0: Berserk 500096 | ||
| 490105 | ![]() | (strings) (strings) | cast: 2 (delay: 1) hits: 1 (delay 1) | 0 | 0: 500408 4: 500407 | ||
| 490115 | Newt's Kiss (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 66 | 0: Newt's Kiss 500910 | |||
| 490125 | Brute Strength (strings) (strings) | Permanently increases [SC_SKILLTIPS_STR|Strength] by (current [SC_SKILLTIPS_STR|Strength] + (Buff0-0)) x (Buff0-1)% + (Buff0-0). | cast: 3 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500109 | ||
| 490135 | ![]() | Crescent Moon (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: 500550 | ||
| 490145 | Group Taunt (strings) (strings) | Forces multiple targets within a range of 50 to turn towards you, and you become the one with the most aggro. Also increases your aggro by (Buff0-621221)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 16 | 0: Group Taunt 500134 | ||
| 490150 | Charge (strings) (strings) | Charging towards the target causes (DMG0) [SC_SKILLTIPS_DMG|Physical Damage], stuns the target for (Buff4-Time) seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts (Buff5-Time) seconds.) Holy Seal: Causes (Buff-Dot-500140) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff-Time-500140) seconds. It can be stacked up to 4 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 10 | 0: 500240 4: Charge Effect 500243 5: Charge Effect 504257 8: Holy Seal 4 500169 9: Holy Seal 4 500169 10: Holy Seal 3 500168 11: Holy Seal 2 500146 | ||
| 490151 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 115 | 0: 500145 1: 500216 2: 500217 3: 500219 4: 500143 | ||
| 490152 | Enhanced Armor (strings) (strings) | Increases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 0 | 0: Enhanced Armor 500141 | ||
| 490153 | Threaten (strings) (strings) | Deals (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases your own aggro by (Buff8-0)% for (Buff8-Time) seconds. If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] according to the number the effect stacks and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds. The effect is enhanced according to the amount of the effect stacks. Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 11 | 0: 505950 4: Threaten 500225 5: Threaten 500227 6: Threaten 500228 7: Threaten 500241 8: Threaten 500246 | ||
| 490154 | Shock (strings) (strings) | Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds. If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds. Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 (delay: 0) hits: 1 (delay 1) | 14 | 0: 500263 4: Shock Stun 500247 8: Shock Stun 500259 9: Shock Stun 500253 10: Shock Stun 500249 11: Shock Stun 500248 | ||
| 490155 | ![]() | Pinpoint Soulstrike (strings) (strings) | cast: 2 (delay: 1) hits: 1 (delay 1) | 0 | 0: 500137 |
