| guid | icon | name | note | class/secClass | req. level | req keyitem | req skill/level |
|---|---|---|---|---|---|---|---|
| 499986 | Savage Whirlwind (strings) (strings) | Collects the primitive power of nature and unleashes it as an attack. Inflicts (DMG0) main hand weapon DPS to target and when it hits it increases the caster's and nearby party members' [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-504901)%. Lasts (Buff-Time-504901) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-505168) [SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Warden (7) | 35 | 546741 | Wild Howl (494374) 0 | |
| 499987 | Air Tremor (strings) (strings) | Collects all energy from nearby sources into the caster's body and, in an instant, releases it to attack multiple nearby targets. Causes (DMG0) main hand weapon DPS to targets within a range of 80. Also causes [499493|Visceral Impact] and reduces targets' [SC_SKILLTIPS_01|Physical Attack Power] by (Buff4-0)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-1)%. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Warden (7) | 50 | 546740 | Charged Chop (493395) 0 | |
| 499988 | Throw Shield (strings) (strings) | Throws your shield at the target and causes (DMG0) main hand weapon DPS + (FixDMG-620344) * shield defense points damage. Also reduces target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] by (Buff8-0) points. Lasts (Buff8-Time) seconds. (Requires an equipped shield.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Knight (6) | 15 | 546739 | Punishment (490151) 0 | |
| 499989 | Whirlwind (strings) (strings) | Creates a whirlwind at the casting point that causes (DMG0) main hand weapon DPS to multiple targets in range. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Warrior (1) | 8 | 546738 | Whirlwind Battle Technique (499491) 0 | |
| 499989 | Whirlwind (strings) (strings) | Creates a whirlwind at the casting point that causes (DMG0) main hand weapon DPS to multiple targets in range. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Unknown (20) | 8 | 546738 | Whirlwind Battle Technique (499491) 0 | |
| 499992 | Bloodlust (strings) (strings) | Immediately converts 10% HP to (DMG0) points of Rage. Also creates (Buff4-Dot) points of Rage every 2 seconds. Lasts for 10 seconds. | Warrior (1) Priest (5) | 40 | 546737 | Blood Retention (492912) 0 | |
| 499994 | Electrical Rage (strings) (strings) | Inflicts (DMG0) main hand weapon DPS to target and puts the caster in a High Voltage state. Increases [SC_SKILLTIPS_02|Magical Attack Power] by (Buff7-0)% and lasts for (Buff7-Time) seconds. Also increases [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] by (Buff7-0)%. Can be stacked 3 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Mage (4) | 70 | 546735 | Possessed by Anger (499485) 0 | |
| 499997 | Desperate Measures (strings) (strings) | When activated, it will prevent death once and restore full HP within (Buff0-Time) seconds. After death is averted, the caster will experience a Weakened state for (Buff-Time-622951) seconds. This will cause (Buff-Dot-622951)% HP damage for every second. | Warrior (1) Rogue (3) | 70 | 546733 | Shadowstab (490306) 0 | |
| 499998 | Blood Arrow (strings) (strings) | Every second for (Buff0-Time) seconds, it consumes (Buff0-Dot)% of HP. Increases [SC_SKILLTIPS_RANGEPW|Ranged Weapon Damage] by (Buff0-0)%. (Right-click the [499998|Blood Arrow] buff icon to stop the effect.) | Warrior (1) Scout (2) | 12 | 546731 | Blood Battle (499475) 0 | |
| 499999 | Elven Amulet (strings) (strings) | Gain the protection of the Elves to decrease physical damage by (Buff0-0)% for (Buff0-Time) seconds. Any attack damage received while the effect lasts may cause your next spell casting time to be 1 second, for (Buff-Time-622947) seconds. | Mage (4) Warden (7) | 45 | 543070 | Elves' Favor (850318) 0 | |
| 850051 | Forge (strings) (strings) | Normal attack hits increase caster's [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-621168)% for (Buff0-Time) seconds. Can be stacked 5 times. Also increases rage by (Buff-Dot-621169) points and has a chance of triggering the effect [621252|Chain Drive]. The effect lasts for (Buff-Time-621252) seconds. [621252|Chain Drive]: Increases the damage inflicted by [498529|Rune Pulse] by (Buff0-621253)%. In addition the next Curse will be transformed into an instant spell. | Champion (10) Rogue (3) | 25 | 545930 | Shadow Drive (498727) 0 | |
| 850318 | Elves' Favor (strings) (strings) | When you use Elven Amulet, any attack damage received while the effect lasts may cause your next spell casting time to be 1 second. | Mage (4) Warden (7) | 45 | 543070 | Charged Chop (493395) 0 | |
| 850751 | Sys850751_name (strings) (strings) | Sys850751_shortnote | Warlock (9) Champion (10) | 80 | 549761 | Wind Arrows (497978) 0 | |
| 852901 | Spring Tide (strings) (strings) | Surrounds up to 12 party members with a tidal wave which increases their [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-0)% and their [SC_SKILLTIPS_CAST|Casting Speed] by (Buff0-1)% for up to (Buff0-Time) seconds. | Priest (5) Unknown (-1) | 26 | 0 | (0) 0 | |
| 852902 | Tidal Curse (strings) (strings) | Curses the target with the power of the tides, causing them to suffer (Buff0-0)% more physical damage for (Buff0-Time) seconds. | Priest (5) Unknown (-1) | 32 | 0 | (0) 0 |