| guid | icon | name | note | class/secClass | req. level | req keyitem | req skill/level |
|---|---|---|---|---|---|---|---|
| 499495 | Awakening of the Wild (strings) (strings) | Renders you immune to Root and Slow effects for (Buff0-Time) seconds, and makes your next attack a critical attack. (Effect can only be removed if the target is marked with Movement Impairing Effect.) | Warrior (1) Warden (7) | 40 | 543056 | Charged Chop (493395) 0 | |
| 499496 | Revival Slash (strings) (strings) | When targets are hit by your [499497|Slash], there is a chance that you will receive a [493528|Recover] effect. However, the healing effect is reduced. (Can't be re-triggered while [493528|Recover] is in effect.) | Warrior (1) Druid (8) | 60 | 546742 | Recover (493528) 0 | |
| 499497 | Slash (strings) (strings) | Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Warrior (1) | 0 | 546742 | Revival Slash (499496) 0 | |
| 499497 | Slash (strings) (strings) | Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Unknown (20) | 0 | 546742 | Revival Slash (499496) 0 | |
| 499498 | Irresistible Force (strings) (strings) | When you use [499499|Stifle] and a target is hit, there is a chance you will achieve a [499498|Irresistible Force] effect. This effect will increase your inflicted damage and lasts for (Buff-Time-623013) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-623014) [SC_SKILLTIPS_CD_2| seconds.]) | Warrior (1) Druid (8) | 70 | 546743 | Recover (493528) 0 | |
| 499499 | Stifle (strings) (strings) | Can be used when target is in a [491136|Open Flank] state. Inflicts heavy damage on target before it has time to react. Causes (DMG0) main hand weapon DPS and increases [SC_SKILLTIPS_DMG|Physical Damage] by 20% for the next 10 times the target receives it. Every time the target is attacked, the [499499|Stifle] decreases by 2%. Lasts for (Buff-Time-505906) second. At the same time you will achieve a [499498|Irresistible Force] effect that increases your inflicted damage by (Buff8-0)%. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Warrior (1) Druid (8) | 50 | 546743 | Recover (493528) 0 | |
| 499501 | Substitute (strings) (strings) | Summons a [620305|Substitute] to resist damage for you once. The [620305|Substitute] appears for (Buff0-Time) seconds. | Rogue (3) Scout (2) | 70 | 546765 | Shadow Figure (499482) 0 | |
| 499505 | Mana Needle (strings) (strings) | While in a [493297|Magic Barrier], received [SC_SKILLTIPS_DMG|Physical Damage] will stun the attacker for (Buff-Time-623033) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-623034) [SC_SKILLTIPS_CD_2| seconds.].) | Rogue (3) Priest (5) | 60 | 546768 | Urgent Heal (491147) 0 | |
| 499506 | Magic Barrier (strings) (strings) | For (Buff0-Time) seconds, increases all party member's [SC_SKILLTIPS_MDEF|Magical Defense] by (Buff0-0)% and reduces damage taken by (Buff0-503181)%. While this is in effect, (Buff-Dot-503530) MP will be recovered when you receive a physical attack. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503529)[SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Rogue (3) Priest (5) | 50 | 546768 | Mana Needle (499505) 0 | |
| 499508 | Low Blow (strings) (strings) | Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also instantly increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] (Buff0-503265) points. Lasts for (Buff-Time-503265) seconds. If target has a Bleed effect then there is a chance a Grievous Wound effect will be inflicted for (Buff4-Time). ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Rogue (3) Priest (5) | 70 | 546769 | Demonstration of Evil (499510) 0 | |
| 499509 | Blind Spot (strings) (strings) | Inflict an attack from behind the target. Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. When it hits it also immediately increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff0-503265) points. Lasts (Buff-Time-503265) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) (Only carries effect if dagger is equipped and can only be used behind target.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Rogue (3) Priest (5) | 70 | 546769 | Demonstration of Evil (499510) 0 | |
| 499510 | Demonstration of Evil (strings) (strings) | When [493020|Sinister Methods] are triggered, your party members receive half the effect. | Rogue (3) Priest (5) | 70 | 546769 | Urgent Heal (491147) 0 | |
| 499511 | Vital Reflection (strings) (strings) | Increases damage inflicted by your [499512|Reflected Shot] on targets that have less than 30% HP. | Scout (2) Warrior (1) | 60 | 546748 | Slash (490053) 0 | |
| 499512 | Reflected Shot (strings) (strings) | Inflicts (DMG1) ranged weapon DPS and causes two reflected shots. Each reflected shot carries half the power. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Scout (2) Warrior (1) | 36 | 546748 | Vital Reflection (499511) 0 | |
| 499513 | Breathing Obstruction (strings) (strings) | If a target uses a skill in the time allotted after being hit by your [490442|Mana Drain Shot], then that skills cooldown time will be increased by an extra (Buff-Time-623057) seconds. If the skill doesn't have a cooldown time then the cooldown times for all skills will be (Buff-Time-623060) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Scout (2) Warrior (1) | 70 | 546749 | Slash (490053) 0 | |
| 499528 | Shot (strings) (strings) | Fires one Shot at the target causing (DMG0) ranged weapon DPS. If you are in the state of Blazing Energy, a successful hit has a chance of casting Fireball automatically. | Scout (2) Scout (2) | 1 | 541922 | Blazing Energy (499538) 0 | |
| 499529 | Illegal Punishment (strings) (strings) | Inflicts additional damage caused by your [490074|Punishment] depending on [SC_SKILLTIPS_AGI|Dexterity]. | Rogue (3) Knight (6) | 60 | 546770 | Punishment (490151) 0 | |
| 499534 | Master Reflected Shot (strings) (strings) | Makes your [499535|Reflected Shot] fire 2 additional shots. Also increases damage from each [499535|Reflected Shot]. | Scout (2) Rogue (3) | 60 | 546750 | Shadowstab (490306) 0 | |
| 499535 | Reflected Shot (strings) (strings) | Inflicts (DMG0) ranged weapon DPS and causes 2 reflected shots. If the hit target is carrying Poison Powder then that target will receive (Buff4-Dot) poison damage every 2 seconds. Lasts (Buff4-Time) seconds. (This effect can't be recast until (Buff-Time-503521) seconds after the poison effect wears off.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Scout (2) Rogue (3) | 36 | 546750 | Master Reflected Shot (499534) 0 | |
| 499536 | Meridian Attack (strings) (strings) | Makes your [499537|Wrist Attack] cause an additional decrease in the target's [SC_SKILLTIPS_MDMG|Magical Damage]. Also prolongs the effect. | Scout (2) Rogue (3) | 70 | 546751 | Shadowstab (490306) 0 | |
| 499537 | Wrist Attack (strings) (strings) | Reduces target's [SC_SKILLTIPS_DMG|Physical Damage] (Buff0-0)% and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-1)% for (Buff0-Time) seconds. | Scout (2) Scout (2) | 20 | 546751 | Meridian Attack (499536) 0 | |
| 499538 | Blazing Energy (strings) (strings) | When activated, power of your Fire based spells increases by (Buff0-0)% and area damage increases by (Buff0-1)%. This effect lasts (Buff0-Time) seconds. If you shoot while this is in effect, there is a chance of casting Fireball automatically. | Scout (2) Mage (4) | 20 | 541922 | Fireball (490204) 0 | |
| 499539 | Cross-Domain Discipline (strings) (strings) | Allows you to equip a staff. When hitting a target with your [499540|Wind Arrows], there is a chance that it will carry ((DMG-623064) + (FixDMG-623064) * INT) wind damage. | Scout (2) Mage (4) | 60 | 546752 | Fireball (490204) 0 | |
| 499540 | Wind Arrows (strings) (strings) | Quickly launches a shot at target and causes (DMG0) ranged weapon DPS damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Scout (2) Mage (4) | 2 | 546752 | Cross-Domain Discipline (499539) 0 | |
| 499542 | Revival (strings) (strings) | While in a [499544|Wound Patch] state, each time you receive physical or magic attack you can stack a [499542|Revival] effect. Effect can be stacked a maximum of 10 times. Actively using [499542|Revival] makes you recover HP. The amount of HP you recover is dependent on [499542|Revival]. | Rogue (3) Warden (7) | 60 | 546772 | Charged Chop (493395) 0 | |
| 499544 | Wound Patch (strings) (strings) | When you suffer physical or magic attacks within (Buff0-Time) seconds, you will recover (DMG-620302) HP and your dodge rate will increase by (Buff0-623527)% for (Buff-Time-623527) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-505731)[SC_SKILLTIPS_CD_2| seconds.]) | Rogue (3) Warden (7) | 60 | 546772 | Revival (499542) 0 | |
| 499546 | Emotional Obstruction (strings) (strings) | Creates a purple fog that temporarily reduces the magical damage done by the target by (Buff0-0)% for (Buff0-Time) seconds and reduces physical and magical accuracy by (Buff4-0)%. (If the target is a player, the damage done will be reduced by (Buff1-0)% for (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Rogue (3) Warden (7) | 70 | 546773 | Group Panic (499547) 0 | |
| 499547 | Group Panic (strings) (strings) | [499546|Emotional Obstruction] additionally reduces physical and magical accuracy. Also changes effects from solo to group. | Rogue (3) Warden (7) | 70 | 546773 | Charged Chop (493395) 0 | |
| 499548 | Wind Return (strings) (strings) | Earns you a [499548|Wind Return] effect after your [499549|Gone with the Wind] effect wears off. Increases [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-623070)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff1-623070)%. Also recovers (Buff-Dot-623083) HP every two seconds. Lasts (Buff-Time-623070) seconds. | Scout (2) Mage (4) | 70 | 546753 | Fireball (490204) 0 | |
| 499549 | Gone with the Wind (strings) (strings) | Wind magic makes the caster invisible for (Buff0-Time) seconds, clearing aggro and ending combat. | Scout (2) Mage (4) | 30 | 546753 | Wind Return (499548) 0 |