| guid | icon | name | note | class/secClass | req. level | req keyitem | req skill/level |
|---|---|---|---|---|---|---|---|
| 493013 | Wilderness Campaign (strings) (strings) | When your Combo Shot makes a successful hit, it instantly increases the [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] of all nearby party members. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503292)[SC_SKILLTIPS_CD_2| seconds.]) | Scout (2) Mage (4) | 45 | 542073 | Fireball (490204) 0 | |
| 493014 | Combo Shot (strings) (strings) | Fires at the target thrice causing (DMG0) ranged weapon DPS. If it successfully hits the target, the [SC_SKILLTIPS_01|Physical Attack Power] of party members nearby is instantly increased by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-503291)) x (Buff0-506363)% + (Buff0-503291), and increases [SC_SKILLTIPS_02|Magical Attack Power] by (current [SC_SKILLTIPS_02|Magical Attack Power] + (Buff1-503291)) x (Buff1-506363)% + (Buff1-503291) for (Buff-Time-503291) seconds. (Effect is cancelled if damage is taken) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503292)[SC_SKILLTIPS_CD_2| seconds.]) | Scout (2) Mage (4) | 45 | 542073 | Wilderness Campaign (493013) 0 | |
| 493015 | Skull Breaker (strings) (strings) | Precise strike at the enemy's head that causes (DMG0) main hand weapon DPS and has a 50% chance of lowering the target's accuracy by (Buff4-0)%. If you miss, you will enter the calm state for (Buff-Time-503159) seconds. (This skill decreases the target's accuracy by a maximum of (Max-Buff0-501864)%). | Warrior (1) Scout (2) | 40 | 542036 | Calm (498032) 0 | |
| 493015 | Skull Breaker (strings) (strings) | Precise strike at the enemy's head that causes (DMG0) main hand weapon DPS and has a 50% chance of lowering the target's accuracy by (Buff4-0)%. If you miss, you will enter the calm state for (Buff-Time-503159) seconds. (This skill decreases the target's accuracy by a maximum of (Max-Buff0-501864)%). | Warrior (1) Scout (2) | 40 | 546730 | Joint Blow (490420) 0 | |
| 493016 | Escape Danger (strings) (strings) | For (Buff0-Time) seconds you are immune against Helpless, Root, Stun, and Slow effects. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) [SC_SKILLTIPS_FEAR| (This skill can be used even if you are in a state that doesn't allow you to cast spells.) ] | Scout (2) Knight (6) | 45 | 542075 | Punishment (490151) 0 | |
| 493017 | Decay (strings) (strings) | Can be used when Poisonous. It causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff8-0) and [SC_SKILLTIPS_CRI_POWER|Critical Physical Damage] by (Buff4-0)%. Effective for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503309)[SC_SKILLTIPS_CD_2| seconds.]) | Rogue (3) Warrior (1) | 45 | 542076 | Slash (490053) 0 | |
| 493019 | Coerce (strings) (strings) | The energy cost for using Low Blow is reduced by 5. When your target's HP drops below 30%, using Low Blow on your target will increase the damage of your physical attack by (Buff0-503264)%. | Rogue (3) Scout (2) | 45 | 542077 | Joint Blow (490420) 0 | |
| 493020 | Sinister Methods (strings) (strings) | Making a successful hit with Low Blow or Blind Spot instantly increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] for (Buff-Time-503265) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) | Rogue (3) Priest (5) | 45 | 542079 | Urgent Heal (491147) 0 | |
| 493021 | Low Blow (strings) (strings) | Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also, when you hit the target, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] instantly increases by (Buff0-503265) for (Buff-Time-503265) seconds. If the target is suffering from Bleeding there is a chance that it causes a Grievous Wound for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) | Rogue (3) Priest (5) | 45 | 542079 | Sinister Methods (493020) 0 | |
| 493022 | Blind Spot (strings) (strings) | Attack your target from behind to cause (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also, when you hit the target, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-503265) for (Buff-Time-503265) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) (Must have dagger equipped for the additional effect and must be used on the target's back.) | Rogue (3) Priest (5) | 45 | 542079 | Sinister Methods (493020) 0 | |
| 493025 | Searing Light (strings) (strings) | Causes your normal attacks to deal additional (Buff0-0) Light damage for (Buff0-Time) seconds. Also, when your physical attacks hit the target your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-503270) points for (Buff-Time-503270) seconds. (This effect is mutually exclusive with Poisonous.) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-506385)[SC_SKILLTIPS_CD_2| seconds.]) | Rogue (3) Knight (6) | 45 | 542080 | Punishment (490151) 0 | |
| 493026 | Enhanced Intensification (strings) (strings) | Lets your Intensification increase the [SC_SKILLTIPS_MDMG|Magical Damage]. Also increases [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] while in effect. | Mage (4) Warrior (1) | 45 | 542081 | Slash (490053) 0 | |
| 493027 | Intensification (strings) (strings) | Increases [SC_SKILLTIPS_MDMG_POINT|Magical Bonus Damage] by (Buff0-0) points for (Buff0-Time) seconds. Also increases [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] by (Buff4-0)% while in effect. | Mage (4) Mage (4) | 45 | 542081 | Enhanced Intensification (493026) 0 | |
| 493028 | Fire Rose Storm (strings) (strings) | You deal extra [SC_SKILLTIPS_MDMG|Magical Damage] when you successfully launch a Fire Rose. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503272)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Scout (2) | 45 | 542082 | Joint Blow (490420) 0 | |
| 493029 | Fire Rose (strings) (strings) | Plants a Fire Rose seed inside the target that inflicts (Buff3-Dot) fire damage every 2 seconds for (Buff3-Time) seconds. Increases [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff4-0) + (Buff8-0)% for (Buff-Time-503273) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503272)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Scout (2) | 45 | 542082 | Fire Rose Storm (493028) 0 | |
| 493030 | Shadow Protection (strings) (strings) | Increases your casting speed by (Buff0-0)% for (Buff0-Time) seconds. If you receive a critical physical hit while it is in effect, your movement speed is instantly increased by (Buff0-503275)% for (Buff-Time-503275) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503303)[SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Mage (4) Rogue (3) | 45 | 542083 | Shadowstab (490306) 0 | |
| 493031 | Disable (strings) (strings) | A successful Flame or Plasma Arrow hit decreases the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] for (Buff-Time-503277) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Priest (5) | 45 | 542084 | Urgent Heal (491147) 0 | |
| 493032 | Flame (strings) (strings) | Launches a searing fireball, which deals (DMG0) magical damage points of Fire Damage, and also decreases the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff0-503277) points for (Buff-Time-503277) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Priest (5) | 45 | 542084 | Disable (493031) 0 | |
| 493033 | Plasma Arrow (strings) (strings) | Causes (DMG0) + (FixDMG-620206) x INT [SC_SKILLTIPS_WIND|Wind Damage]. Also puts you in a Charged state which in turn temporarily increases your critical magical hit rate by (Buff4-0). [491169|Plasma Arrow] additionally reduces the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff0-503277) for (Buff-Time-503277) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Priest (5) | 45 | 542084 | Disable (493031) 0 | |
| 493034 | Light of Day (strings) (strings) | When you successfully strike your opponent with Holy Light Strike or Light Charge, it instantly increases your [SC_SKILLTIPS_LIGHT|Light damage] for (Buff-Time-620182) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Knight (6) | 45 | 542085 | Punishment (490151) 0 | |
| 493035 | Holy Light Strike (strings) (strings) | Inflicts (DMG0) + (FixDMG-620224) x INT [SC_SKILLTIPS_LIGHT|Light damage] on the target and has a chance of Stunning the target for (Buff4-Time) seconds. Also, when you hit your target with your magical attack, your [SC_SKILLTIPS_LIGHT|Light damage] increases by (Buff8-0)% for (Buff8-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Knight (6) | 45 | 542085 | Light of Day (493034) 0 | |
| 493036 | Light Charge (strings) (strings) | The power of Light instantly enters your enemy's body with a violent shock, inflicting (DMG0) + (FixDMG-620225) x INT [SC_SKILLTIPS_LIGHT|Light damage] and Slowing him down by (Buff4-0)% for (Buff4-Time) seconds. It also increase your [SC_SKILLTIPS_LIGHT|Light damage] by (Buff8-0)% for (Buff8-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.]) | Mage (4) Knight (6) | 45 | 542085 | Light of Day (493034) 0 | |
| 493038 | Condensed Rage (strings) (strings) | Instantly lets you enter Condensed Rage state for (Buff0-Time) seconds. When attacked in this state you recover (Buff-Dot-503301) HP. (Requires [491600|Battle Monk Stance]) (After the effect has ended it cannot be triggered again for (Buff-Time-506323) seconds.) | Priest (5) Warrior (1) | 45 | 542086 | Slash (490053) 0 | |
| 493039 | Saint's Blessing (strings) (strings) | When you cast a Heal on a friendly target whose HP is lower than 30%, the healing effect will be additionally enhanced by (Buff0-503283) + (Buff0-620406)%. | Priest (5) Scout (2) | 45 | 542087 | Joint Blow (490420) 0 | |
| 493040 | Snake Spirit (strings) (strings) | Replenishes your mana when the effect of your Snake Curse wears off. (This effect can only be used on one target at one time.) | Priest (5) Rogue (3) | 45 | 542088 | Shadowstab (490306) 0 | |
| 493041 | Snake Curse (strings) (strings) | Cursed target suffers snake bite damage, receiving (Buff0-Dot) Dark damage every 2 seconds for (Buff0-Time) seconds. When the effect wears off you recover (DMG-503285) MP. (The replenishment effect of Snake Spirit can only be used on one target at one time.) | Priest (5) Rogue (3) | 45 | 542088 | Snake Spirit (493040) 0 | |
| 493043 | Icewind Blade (strings) (strings) | Water and wind energies combine to form a sharpened blade that inflicts (DMG4) Wind damage and (DMG0) Water damage to the target. | Priest (5) Mage (4) | 45 | 542089 | Fireball (490204) 0 | |
| 493044 | Holy Power (strings) (strings) | Temporarily increases [SC_SKILLTIPS_MND|Wisdom] by (current [SC_SKILLTIPS_MND|Wisdom] + (Buff0-0)) x (Buff0-1)% + (Buff0-0) for (Buff0-Time) seconds. This effect disappears if you use Heal three times. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Priest (5) Knight (6) | 45 | 542090 | Punishment (490151) 0 | |
| 493046 | Sacred Protection (strings) (strings) | Focuses holy energy onto your shield, temporarily increasing your chance to shield block by (Buff0-0) for (Buff0-Time) seconds. | Knight (6) Scout (2) | 45 | 542092 | Joint Blow (490420) 0 | |
| 493047 | Panther's Blessing (strings) (strings) | When attacked while under the protection of Shield of Valor or Shield of Discipline, there is a chance that your dodge rate increases temporarily. Lasts (Buff-Time-503282) seconds. | Knight (6) Rogue (3) | 45 | 542093 | Shadowstab (490306) 0 |