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guidiconnamenoteclass/secClassreq. levelreq keyitemreq skill/level
493013577648Wilderness Campaign
(strings)
(strings)
When your Combo Shot makes a successful hit, it instantly increases the [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] of all nearby party members.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503292)[SC_SKILLTIPS_CD_2| seconds.])
Scout (2)
Mage (4)
45542073Fireball (490204)
0
493014572287Combo Shot
(strings)
(strings)
Fires at the target thrice causing (DMG0) ranged weapon DPS. If it successfully hits the target, the [SC_SKILLTIPS_01|Physical Attack Power] of party members nearby is instantly increased by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-503291)) x (Buff0-506363)% + (Buff0-503291), and increases [SC_SKILLTIPS_02|Magical Attack Power] by (current [SC_SKILLTIPS_02|Magical Attack Power] + (Buff1-503291)) x (Buff1-506363)% + (Buff1-503291) for (Buff-Time-503291) seconds.
(Effect is cancelled if damage is taken)
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503292)[SC_SKILLTIPS_CD_2| seconds.])
Scout (2)
Mage (4)
45542073Wilderness Campaign (493013)
0
493015575211Skull Breaker
(strings)
(strings)
Precise strike at the enemy's head that causes (DMG0) main hand weapon DPS and has a 50% chance of lowering the target's accuracy by (Buff4-0)%. If you miss, you will enter the calm state for (Buff-Time-503159) seconds.

(This skill decreases the target's accuracy by a maximum of (Max-Buff0-501864)%).

Warrior (1)
Scout (2)
40542036Calm (498032)
0
493015575211Skull Breaker
(strings)
(strings)
Precise strike at the enemy's head that causes (DMG0) main hand weapon DPS and has a 50% chance of lowering the target's accuracy by (Buff4-0)%. If you miss, you will enter the calm state for (Buff-Time-503159) seconds.

(This skill decreases the target's accuracy by a maximum of (Max-Buff0-501864)%).

Warrior (1)
Scout (2)
40546730Joint Blow (490420)
0
493016577650Escape Danger
(strings)
(strings)
For (Buff0-Time) seconds you are immune against Helpless, Root, Stun, and Slow effects.
(Target effect can only be removed if marked as Movement Impairing Effect or Stun.)
[SC_SKILLTIPS_FEAR|

(This skill can be used even if you are in a state that doesn't allow you to cast spells.)

]
Scout (2)
Knight (6)
45542075Punishment (490151)
0
493017577651Decay
(strings)
(strings)
Can be used when Poisonous. It causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff8-0) and [SC_SKILLTIPS_CRI_POWER|Critical Physical Damage] by (Buff4-0)%. Effective for (Buff4-Time) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503309)[SC_SKILLTIPS_CD_2| seconds.])
Rogue (3)
Warrior (1)
45542076Slash (490053)
0
493019577652Coerce
(strings)
(strings)
The energy cost for using Low Blow is reduced by 5. When your target's HP drops below 30%, using Low Blow on your target will increase the damage of your physical attack by (Buff0-503264)%.Rogue (3)
Scout (2)
45542077Joint Blow (490420)
0
493020577654Sinister Methods
(strings)
(strings)
Making a successful hit with Low Blow or Blind Spot instantly increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] for (Buff-Time-503265) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.])
Rogue (3)
Priest (5)
45542079Urgent Heal (491147)
0
493021571981Low Blow
(strings)
(strings)
Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also, when you hit the target, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] instantly increases by (Buff0-503265) for (Buff-Time-503265) seconds. If the target is suffering from Bleeding there is a chance that it causes a Grievous Wound for (Buff4-Time) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.])
Rogue (3)
Priest (5)
45542079Sinister Methods (493020)
0
493022570827Blind Spot
(strings)
(strings)
Attack your target from behind to cause (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also, when you hit the target, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-503265) for (Buff-Time-503265) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.])
(Must have dagger equipped for the additional effect and must be used on the target's back.)
Rogue (3)
Priest (5)
45542079Sinister Methods (493020)
0
493025577655Searing Light
(strings)
(strings)
Causes your normal attacks to deal additional (Buff0-0) Light damage for (Buff0-Time) seconds. Also, when your physical attacks hit the target your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-503270) points for (Buff-Time-503270) seconds. (This effect is mutually exclusive with Poisonous.)
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-506385)[SC_SKILLTIPS_CD_2| seconds.])
Rogue (3)
Knight (6)
45542080Punishment (490151)
0
493026577656Enhanced Intensification
(strings)
(strings)
Lets your Intensification increase the [SC_SKILLTIPS_MDMG|Magical Damage]. Also increases [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] while in effect.Mage (4)
Warrior (1)
45542081Slash (490053)
0
493027572031Intensification
(strings)
(strings)
Increases [SC_SKILLTIPS_MDMG_POINT|Magical Bonus Damage] by (Buff0-0) points for (Buff0-Time) seconds. Also increases [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] by (Buff4-0)% while in effect.Mage (4)
Mage (4)
45542081Enhanced Intensification (493026)
0
493028577657Fire Rose Storm
(strings)
(strings)
You deal extra [SC_SKILLTIPS_MDMG|Magical Damage] when you successfully launch a Fire Rose.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503272)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Scout (2)
45542082Joint Blow (490420)
0
493029575226Fire Rose
(strings)
(strings)
Plants a Fire Rose seed inside the target that inflicts (Buff3-Dot) fire damage every 2 seconds for (Buff3-Time) seconds. Increases [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff4-0) + (Buff8-0)% for (Buff-Time-503273) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503272)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Scout (2)
45542082Fire Rose Storm (493028)
0
493030577658Shadow Protection
(strings)
(strings)
Increases your casting speed by (Buff0-0)% for (Buff0-Time) seconds. If you receive a critical physical hit while it is in effect, your movement speed is instantly increased by (Buff0-503275)% for (Buff-Time-503275) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503303)[SC_SKILLTIPS_CD_2| seconds.])
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Mage (4)
Rogue (3)
45542083Shadowstab (490306)
0
493031577659Disable
(strings)
(strings)
A successful Flame or Plasma Arrow hit decreases the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] for (Buff-Time-503277) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Priest (5)
45542084Urgent Heal (491147)
0
493032574090Flame
(strings)
(strings)
Launches a searing fireball, which deals (DMG0) magical damage points of Fire Damage, and also decreases the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff0-503277) points for (Buff-Time-503277) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Priest (5)
45542084Disable (493031)
0
493033576088Plasma Arrow
(strings)
(strings)
Causes (DMG0) + (FixDMG-620206) x INT [SC_SKILLTIPS_WIND|Wind Damage]. Also puts you in a Charged state which in turn temporarily increases your critical magical hit rate by (Buff4-0).
[491169|Plasma Arrow] additionally reduces the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff0-503277) for (Buff-Time-503277) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Priest (5)
45542084Disable (493031)
0
493034577660Light of Day
(strings)
(strings)
When you successfully strike your opponent with Holy Light Strike or Light Charge, it instantly increases your [SC_SKILLTIPS_LIGHT|Light damage] for (Buff-Time-620182) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Knight (6)
45542085Punishment (490151)
0
493035575731Holy Light Strike
(strings)
(strings)
Inflicts (DMG0) + (FixDMG-620224) x INT [SC_SKILLTIPS_LIGHT|Light damage] on the target and has a chance of Stunning the target for (Buff4-Time) seconds. Also, when you hit your target with your magical attack, your [SC_SKILLTIPS_LIGHT|Light damage] increases by (Buff8-0)% for (Buff8-Time) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Knight (6)
45542085Light of Day (493034)
0
493036577009Light Charge
(strings)
(strings)
The power of Light instantly enters your enemy's body with a violent shock, inflicting (DMG0) + (FixDMG-620225) x INT [SC_SKILLTIPS_LIGHT|Light damage] and Slowing him down by (Buff4-0)% for (Buff4-Time) seconds. It also increase your [SC_SKILLTIPS_LIGHT|Light damage] by (Buff8-0)% for (Buff8-Time) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.])
Mage (4)
Knight (6)
45542085Light of Day (493034)
0
493038577661Condensed Rage
(strings)
(strings)
Instantly lets you enter Condensed Rage state for (Buff0-Time) seconds. When attacked in this state you recover (Buff-Dot-503301) HP.
(Requires [491600|Battle Monk Stance])
(After the effect has ended it cannot be triggered again for (Buff-Time-506323) seconds.)
Priest (5)
Warrior (1)
45542086Slash (490053)
0
493039577662Saint's Blessing
(strings)
(strings)
When you cast a Heal on a friendly target whose HP is lower than 30%, the healing effect will be additionally enhanced by (Buff0-503283) + (Buff0-620406)%.Priest (5)
Scout (2)
45542087Joint Blow (490420)
0
493040577663Snake Spirit
(strings)
(strings)
Replenishes your mana when the effect of your Snake Curse wears off. (This effect can only be used on one target at one time.)Priest (5)
Rogue (3)
45542088Shadowstab (490306)
0
493041575708Snake Curse
(strings)
(strings)
Cursed target suffers snake bite damage, receiving (Buff0-Dot) Dark damage every 2 seconds for (Buff0-Time) seconds. When the effect wears off you recover (DMG-503285) MP. (The replenishment effect of Snake Spirit can only be used on one target at one time.)Priest (5)
Rogue (3)
45542088Snake Spirit (493040)
0
493043577664Icewind Blade
(strings)
(strings)
Water and wind energies combine to form a sharpened blade that inflicts (DMG4) Wind damage and (DMG0) Water damage to the target.Priest (5)
Mage (4)
45542089Fireball (490204)
0
493044577665Holy Power
(strings)
(strings)
Temporarily increases [SC_SKILLTIPS_MND|Wisdom] by (current [SC_SKILLTIPS_MND|Wisdom] + (Buff0-0)) x (Buff0-1)% + (Buff0-0) for (Buff0-Time) seconds. This effect disappears if you use Heal three times.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Priest (5)
Knight (6)
45542090Punishment (490151)
0
493046577667Sacred Protection
(strings)
(strings)
Focuses holy energy onto your shield, temporarily increasing your chance to shield block by (Buff0-0) for (Buff0-Time) seconds.Knight (6)
Scout (2)
45542092Joint Blow (490420)
0
493047577668Panther's Blessing
(strings)
(strings)
When attacked while under the protection of Shield of Valor or Shield of Discipline, there is a chance that your dodge rate increases temporarily. Lasts (Buff-Time-503282) seconds.Knight (6)
Rogue (3)
45542093Shadowstab (490306)
0