result count: 29
| guid | icon | name | note | casttime | luascript | cd group | ,magic |
|---|---|---|---|---|---|---|---|
| 495128 | Mad Rush (strings) (strings) | Increases movement speed by (Buff0-0)% for 10 seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Mad Rush 506015 | ||
| 495129 | Scorching Rage (strings) (strings) | Increases physical attack speed and casting speed by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Scorching Rage 506016 | ||
| 495130 | Regal Cry (strings) (strings) | A shockwave spreads around you, inflicting (DMG0) damage to multiple enemies within a range of 80, based on the main hand weapon DPS and interrupts any spells that are being cast. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506017 4: 502703 | ||
| 495131 | Battle Cry (strings) (strings) | A loud cry that inflicts (DMG0) damage on multiple targets in front of you within a range of 80, and interrupts any spells that are being cast. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506018 4: 502703 | ||
| 495132 | Storm Assault (strings) (strings) | Causes (DMG0) [SC_SKILLTIPS_WIND|wind damage] to enemies within a range of 60 and pushes the target back. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506019 | ||
| 495137 | Slicing Crescent Strike (strings) (strings) | Inflicts (DMG0) main hand weapon DPS on targets within a range of 50 in front of the player. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506021 | ||
| 495143 | Flame Bomb (strings) (strings) | Throws a magical fire bomb which explodes, inflicting (DMG0) fire damage to all targets within a radius of 50. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506042 | ||
| 495149 | Tactical Smash (strings) (strings) | A tactical attack that inflicts (DMG0) damage to multiple targets within a range of 50, and lowers their physical defense by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506033 4: Tactical Smash 506027 | ||
| 495155 | Lvl 1 Spreading Chill (strings) (strings) | Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506034 4: 506040 | ||
| 495156 | Lvl 2 Spreading Chill (strings) (strings) | Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506035 4: 506040 | ||
| 495157 | Lvl 3 Spreading Chill (strings) (strings) | Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506036 4: 506040 | ||
| 495158 | Lvl 4 Spreading Chill (strings) (strings) | Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506037 4: 506040 | ||
| 495159 | Lvl 5 Spreading Chill (strings) (strings) | Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506038 4: 506040 | ||
| 495160 | Lvl 6 Spreading Chill (strings) (strings) | Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506039 4: 506040 | ||
| 495161 | Midnight Ritual (strings) (strings) | A mystical attack carried out in the dead of night against a target you despise. Lowers target's physical defense by (Buff0-0)% and their magical defense by (Buff0-1)%. Effect lasts for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Midnight Ritual 506048 | ||
| 495164 | Healing Wind (strings) (strings) | A warm, holy wind surrounds your entire body, and for the next (Buff0-Time) seconds all healing effects on you increase by (Buff0-0)%. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Healing Wind 506051 | ||
| 495167 | Withering Flame (strings) (strings) | A fiery blaze inflicts (DMG0) fire damage to the target, as well as reducing all healing effects on them by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506054 4: Withering Flame 506055 | ||
| 495170 | Lvl 1 Separation (strings) (strings) | Repels all targets within a radius of 25. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506058 | ||
| 495171 | Lvl 2 Separation (strings) (strings) | Repels all targets within a radius of 40. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506058 | ||
| 495172 | Lvl 3 Separation (strings) (strings) | Repels all targets within a radius of 60. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: 506058 | ||
| 495173 | Exquisite Armor (strings) (strings) | Increases physical defense of all party members within a range of 80 by (Buff0-0)% and also magical defense by (Buff0-1)% for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Exquisite Armor 506059 | ||
| 495174 | Fire Training (strings) (strings) | For (Buff0-Time) seconds, all team members within a range of 80 will have their physical attack speed and casting speed increased by (Buff0-0)%. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Fire Training 506060 | ||
| 495176 | Soldiers, Attack! (strings) (strings) | For (Buff0-Time) seconds, all team members within a range of 80 will have their physical attack power and magical attack power increased by (Buff0-0)%, and their physical attack speed and casting speed will also increase by (Buff0-2)%. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Soldiers, Attack! 506062 | ||
| 495178 | Enchanted Stone Protection (strings) (strings) | Summons Boulder Runes to shield your entire body, reducing all damage received by (Buff0-0)% and restoring 6% of your strength every 4 seconds. Transformation effect lasts for (Buff0-Time) seconds. Note that, whilst transformed, you are unable to attack, use magic, or move. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Enchanted Stone Protection 506064 | ||
| 495181 | Ironblood Will (strings) (strings) | The Ironblood will increase all damage dealt by (Buff0-0)%. Effect lasts for (Buff0-Time) seconds. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Ironblood Will 506067 | ||
| 495187 | Soldiers, Charge! (strings) (strings) | For (Buff0-Time) seconds, all team members within a range of 150 will have their movement speed increased by (Buff0-0)%, their physical defense by (Buff0-1)%, and their magical defense by (Buff0-2)%. | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Soldiers, Charge! 506077 | ||
| 852331 | Legend of Taborea (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Legend of Taborea 626429 | |||
| 852332 | Hero of Taborea (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Hero of Taborea 626430 | |||
| 852333 | Knight of Taborea (strings) (strings) | cast: 0 (delay: 0) hits: 1 (delay 1) | 453 | 0: Knight of Taborea 626431 |